Guide · 16 min read

Internet for gaming: speed, ping & latency explained

A good gaming connection needs sufficient bandwidth, low latency, minimal jitter, little packet loss and consistent stability. Most online multiplayer games do not need exceptionally high download speeds, but cloud gaming needs more bandwidth because it streams the game to your device.

Measure your gaming latency profile

25 probes against the nearest edge. Line latency, not in-game ping.

idle

Median ping

—ms

Jitter

—ms

p95

—ms

Spikes

—> 2.5x median

Rating

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Latency samples (ms)

Ready. Nothing is measured until you start.

What internet speed do you need for gaming?

Online gaming needs enough download and upload bandwidth for gameplay, background activity and other devices sharing your connection. For ordinary multiplayer gaming, connection stability and ping are often more important than purchasing the highest available download-speed plan.

There is no single minimum Mbps requirement for every game. Requirements depend on the game's network design, the number of connected devices, background downloads and whether the game runs locally or through a cloud gaming service.

For a broader look at household capacity, see understanding Mbps and internet speed.

What is the minimum internet speed for online gaming?

The minimum gaming speed is the connection capacity sufficient for a particular game's network traffic. Most locally installed multiplayer games exchange gameplay updates rather than streaming the entire game as video.

This distinction matters because gameplay traffic and game downloads have different bandwidth requirements.

  • Active multiplayer gameplay: Exchanges player actions, game-state updates and other network data.
  • Game downloads: Transfer large files, updates and installation data.
  • Cloud gaming: Streams video from a remote gaming computer while sending player inputs back to the service.

A connection that handles multiplayer gameplay comfortably can still take a long time to download a large game. Other household activity also changes how much bandwidth remains available to the gaming device.

How much download speed do you need for gaming?

Download speed is the rate at which an internet connection receives data. It affects game downloads, updates and the capacity available for incoming network traffic.

For ordinary multiplayer gameplay, download speed is only one part of connection quality. A high download-speed result does not establish that the route to the game server has low latency or packet loss.

The distinction becomes clearer with cloud gaming. NVIDIA's GeForce NOW requirements specify different bandwidth levels according to streaming resolution and frame rate:

GeForce NOW streaming modeNVIDIA-listed internet requirement
HD up to 60 FPS15 Mbps
Full HD at 60 FPS25 Mbps
QHD at 120 FPS35 Mbps
4K at 120 FPS45 Mbps
QHD or FHD at 240/360 FPS55 Mbps
5K at 120 FPS65 Mbps

These are GeForce NOW cloud-streaming requirements, not universal speed requirements for locally installed online games. NVIDIA also recommends Ethernet or a 5 GHz Wi-Fi connection and specifies less than 80 ms latency to an NVIDIA data centre. (NVIDIA, GeForce NOW system requirements)

How much upload speed do you need for gaming?

Upload speed is the rate at which an internet connection sends data. Online games use the upstream connection to send player inputs and other gameplay information to remote servers.

Upload speed also matters when you livestream gameplay, upload recordings or share a connection with people sending large files. Those activities compete for upstream capacity.

A gamer who only plays multiplayer games has different upload needs from someone who streams gameplay at the same time. Check upload performance separately instead of assuming a high download-speed plan also provides sufficient upload capacity.

Does faster internet improve online gaming?

Faster internet increases available bandwidth, but it does not automatically reduce ping. Bandwidth describes how much data a connection can transfer, while latency describes the delay involved in communication. Read more in latency vs bandwidth.

A faster plan helps when insufficient capacity causes downloads, streams or other household traffic to compete with gameplay. It does not automatically shorten the physical route to a game server or correct every routing problem.

The Federal Communications Commission's 13th Measuring Broadband America report examines broadband performance beyond advertised download speed, including latency and packet loss. Its measurements illustrate why throughput alone is not a complete description of connection quality. (FCC, 13th Measuring Broadband America Fixed Broadband Report, 2024)

What is a good ping for gaming?

Ping is a measurement commonly used to describe round-trip network latency between a player's device and a destination such as a game server. Lower and more consistent ping generally means gameplay data travels between the player and server with less delay.

Ping is usually displayed in milliseconds (ms). A reading of 20 ms represents a shorter measured round trip than a reading of 100 ms, but the best practical result depends on the game, server location and network conditions.

What do low, average and high ping mean?

The following ranges are practical interpretation bands, not universal game requirements or official standards.

PingPractical interpretation
Under 20 msVery low round-trip delay
20–50 msLow delay for many online games
50–100 msNoticeable delay in some fast-paced games
100–150 msHigh delay for competitive play
Above 150 msSubstantial delay for many real-time games

A player's experience depends on more than the displayed ping. A stable 60 ms connection can feel more consistent than a connection that repeatedly jumps between 20 ms and 150 ms.

Server location also matters. A player connecting to a distant region has a longer network path than a player connecting to a nearby server. Riot Games explains that physical distance from its game servers is a major contributor to latency when the connection is operating normally. (Riot Games, Basic Connections Troubleshooting Guide)

Does ping affect FPS in games?

FPS is the number of frames a computer or console renders each second. Ping measures network round-trip delay. These measurements describe different parts of gaming performance.

A game can have high FPS and high ping at the same time. The graphics system can render frames smoothly while the network connection delays player actions or server updates.

SymptomLikely performance area
Low or unstable frame rateCPU, GPU, graphics settings or thermal performance
Delayed actions in multiplayerNetwork latency
Characters jumping or moving backwardsNetwork instability, packet loss or delayed updates
Smooth local movement but delayed online interactionsNetwork or server communication

Riot Games separates high-latency problems from low-FPS and frame-rate-drop issues in its troubleshooting guidance. That distinction helps prevent players from changing graphics settings when the actual problem is network communication. (Riot Games, High Latency and Disconnections)

What is the difference between ping, latency, jitter and packet loss?

Latency measures network delay, ping commonly reports round-trip delay, jitter describes variation in packet delay, and packet loss describes packets that fail to arrive. These metrics measure different connection problems, so a gaming connection needs more than one test.

MetricWhat it measuresPossible gaming symptom
PingRound-trip delay to a destinationDelayed actions
LatencyTime taken for network communicationSlow response
JitterVariation in packet delayInconsistent movement or timing
Packet lossPackets that fail to arriveMissing updates, interruptions or rubber-banding

NVIDIA's GeForce NOW network test evaluates bandwidth, packet loss, jitter and ping as separate measurements. This is a useful example of why a single download-speed result does not describe the complete gaming connection. (NVIDIA, How do I test my network for GeForce NOW?)

What is latency in online gaming?

Latency is the delay involved in sending data through a network. In online gaming, the relevant delay includes communication between the player's device and the game server.

Ping tools commonly report round-trip time (RTT), which measures the time for a packet to travel to a destination and for a response to return. The result is usually displayed in milliseconds.

The Internet Engineering Task Force (IETF) published RFC 3393 in November 2002 to define an IP packet delay variation metric. The document describes how packet delay can differ across an internet path. (IETF, RFC 3393, November 2002)

What is jitter and why does it matter for gaming?

Jitter is variation in the delay experienced by packets travelling through a network. A connection with inconsistent packet timing can make gameplay feel unstable even when its average ping looks acceptable.

For example, a game connection might report 35 ms ping during one measurement and 90 ms during another. Repeated fluctuations make the timing of gameplay updates less predictable.

The IETF's RFC 3393, published in 2002, specifies an IP packet delay variation metric. RFC 5481, published in March 2009, examines different formulations and measurement uses for packet delay variation. These documents provide the technical foundation for discussing packet timing without treating jitter as another name for bandwidth. (IETF, RFC 3393; IETF, RFC 5481, March 2009)

What is packet loss in gaming?

Packet loss is the failure of transmitted data packets to reach their intended destination. Online games depend on the exchange of network updates, so missing packets can disrupt the information available to the player or server.

Symptoms include delayed updates, rubber-banding, interruptions and inconsistent gameplay. The exact symptom depends on the game's network design and how it handles missing information.

The User Datagram Protocol (UDP) is one transport protocol used for network communication. IETF RFC 768, published on 28 August 1980, describes UDP as a datagram protocol without guaranteed delivery or duplicate protection. This does not mean every game uses UDP, but it explains why applications using datagrams need to account for delivery conditions themselves. (IETF, RFC 768, August 1980)

Why is my internet lagging when my speed is good?

Good download speed does not guarantee smooth online gaming because lag can come from latency, jitter, packet loss, congestion, routing or server problems. The first step is to identify which part of the connection is failing.

A speed test measures communication with its selected test server. Your game communicates with its own server, which can use a different route and location.

Can network congestion cause lag?

Network congestion occurs when traffic competes for limited network resources. Downloads, video streams, cloud backups and other connected devices can increase demand on a shared connection.

When network traffic approaches the available capacity, packets wait for resources before they can be transmitted. That waiting time adds delay to communication.

Riot Games recommends reducing other network activity when troubleshooting high latency. Its connection guidance specifically identifies active downloads and other bandwidth-heavy applications as possible sources of connection problems. (Riot Games, High Latency and Disconnections)

What is bufferbloat and how does it affect gaming?

Bufferbloat is excessive latency caused by network devices holding too much data in queues. It can increase ping when downloads or uploads are using the connection.

For example, a player can have a reasonable idle ping but experience large delays when another household member starts a large download. The download fills network queues, and gameplay packets wait behind other traffic.

OpenWrt's Smart Queue Management documentation describes bufferbloat as undesirable latency caused by excessive buffering. It explains that SQM can mitigate this problem through traffic shaping, queue management and packet scheduling. (OpenWrt, SQM documentation)

FQ-CoDel is a queue-management algorithm that combines flow queueing with controlled delay. The IETF published RFC 8290 in January 2018 to describe the Flow Queue CoDel packet scheduler and active queue management algorithm. (IETF, RFC 8290, January 2018)

SQM implementations such as CAKE and FQ-CoDel can help manage queues, but their effectiveness depends on router hardware, configuration and connection capacity. A router that cannot process traffic at the required rate can become another bottleneck.

For a fuller explanation, read bufferbloat and loaded latency.

Can the game server location increase ping?

A game server is the remote system that processes or coordinates multiplayer game activity. The network path between the player and that server influences round-trip latency.

Geographic distance is one factor because data must travel through physical network infrastructure. Routing decisions, congestion and the networks connecting the player to the server also affect the path.

Try selecting the closest suitable server region in the game's settings. A nearby region usually provides a better starting point than a distant region, but compare actual in-game ping rather than relying on distance alone.

Is Ethernet better than Wi-Fi for gaming?

Ethernet is a wired network connection that provides a direct physical link between a gaming device and the router. Wi-Fi connects devices wirelessly and introduces radio conditions such as signal strength, interference and channel congestion.

Ethernet is the preferred baseline when diagnosing unstable gaming connections. It removes the wireless link as one possible cause, making it easier to determine whether the problem comes from Wi-Fi or the wider internet connection.

FactorEthernetWi-Fi
Connection methodPhysical cableWireless radio
Local interferenceNot affected by Wi-Fi radio interferenceCan be affected by interference
Signal coverageDepends on cable reachDepends on router coverage
StabilityConsistent when cable and equipment work correctlyDepends on signal and local conditions
SetupRequires a cable and available portRequires compatible wireless devices

Riot Games recommends switching to Ethernet when possible during connection troubleshooting because wireless interference can contribute to lag spikes and packet loss. (Riot Games, Basic Connections Troubleshooting Guide)

Does 5 GHz Wi-Fi improve gaming?

The 5 GHz Wi-Fi band is a wireless frequency band that offers different range and capacity characteristics from 2.4 GHz. A 5 GHz connection can provide a useful alternative when nearby wireless networks congest the 2.4 GHz band.

However, 5 GHz signals generally have less range and wall penetration than 2.4 GHz signals under comparable conditions. A device far from the router can therefore experience a weaker connection on 5 GHz.

NVIDIA recommends a wired Ethernet connection or a router with 5 GHz Wi-Fi for GeForce NOW. That recommendation applies to its cloud gaming service and does not establish that 5 GHz always produces lower ping for every home network. (NVIDIA, GeForce NOW System Requirements)

Is fiber internet good for gaming?

Fiber internet is broadband access delivered over optical fibre. Fiber services can provide high capacity and low latency, but the connection technology alone does not determine the ping to every game server.

The FCC's 13th Measuring Broadband America report recorded median latency ranges of 7–14 ms for fiber, 12–24 ms for cable and 23–34 ms for DSL in its measured US broadband sample. These figures describe that study's measurement conditions, not a guaranteed result for every provider or country. (FCC, 13th Measuring Broadband America Fixed Broadband Report, 2024)

Fiber is a strong broadband option when it is available at a suitable price. Still, server distance, ISP routing, congestion and local network conditions remain important.

How do you test your internet connection for gaming?

A gaming internet test should measure download speed, upload speed, latency, jitter and packet loss. Testing under both idle and active network conditions helps reveal problems that a basic download-speed result cannot show.

Follow these steps:

  1. Connect your gaming device to the router. Use Ethernet for the baseline test when possible.
  2. Pause other network activity. Stop large downloads, cloud backups and video streams temporarily.
  3. Run a speed test. Record download and upload throughput with the internet speed test.
  4. Check latency. Record the ping result and the selected test server using the gaming ping test or ping test.
  5. Check jitter and packet loss. Use a test that reports these metrics rather than assuming download speed reveals them.
  6. Repeat under load. Run a bufferbloat test while another device downloads or uploads data to check whether latency increases.
  7. Compare with in-game ping. Check the actual game server's displayed latency during a match.

For background on how measurements are produced, see how internet speed tests work.

Which internet speed test should gamers use?

Different speed-test services measure different endpoints and metrics. A general broadband test helps assess throughput, while a service-specific test provides information about the route to that service.

For cloud gaming, NVIDIA's GeForce NOW network test checks bandwidth, packet loss, jitter and ping to its data centre. The service can select a suitable data centre for its own test. (NVIDIA, How do I test my network for GeForce NOW?)

For general broadband measurement, use a reputable speed test and record the server location. Start with the site's internet speed test to check download and upload throughput before investigating the other gaming metrics.

Why is my speed test different from my in-game ping?

A speed test and an online game can communicate with different servers. Each destination uses its own network path, so the latency measured by a speed test does not necessarily match the ping displayed inside a game.

A test server near the player's location can return a low ping while the game server sits in another region. This difference is a reason to compare speed-test results with the game's own network indicators.

Use the speed test to understand your general connection. Use in-game ping or a service-specific test to evaluate the path that matters to gameplay.

How can you reduce lag and improve your internet for gaming?

You can improve gaming connection quality by using Ethernet, reducing competing traffic, choosing a suitable game-server region and addressing router queueing problems. Start with simple tests before paying for a faster internet plan or replacing equipment.

How do you lower ping in online games?

Ping reduction means lowering the round-trip delay between your device and the game server. These steps help isolate common causes:

  1. Choose a suitable server region. Select the closest available region and compare the displayed ping.
  2. Use Ethernet. Connect your gaming device directly to the router to remove wireless interference from the test.
  3. Pause background downloads. Stop game updates, cloud backups and large file transfers while playing.
  4. Check other connected devices. Identify whether another device is using most of the household bandwidth.
  5. Restart network equipment when necessary. Power-cycle the modem and router when troubleshooting a suspected temporary connection problem.
  6. Compare VPN and non-VPN connections. Disable the VPN during troubleshooting because the tunnel can add another network path.
  7. Contact your ISP if the problem persists. Provide test results, timestamps and the game-server region to help isolate the issue.

Riot Games includes wired connections, reducing other network usage and disabling VPNs or proxies among its connection troubleshooting steps. (Riot Games, High Latency and Disconnections)

Changing DNS is not a reliable way to reduce the ping of an established game connection. DNS resolves domain names to network records; it does not normally determine the ongoing route taken by gameplay packets after the game has connected to its server.

Should you use QoS or SQM for gaming?

Quality of Service (QoS) is a group of traffic-management techniques that prioritise or classify network traffic. Smart Queue Management (SQM) manages packet queues and traffic shaping to reduce excessive delay under load.

FeatureMain purpose
Traditional QoSClassifies or prioritises selected traffic
SQMManages traffic queues and shaping
FQ-CoDelSchedules flows while controlling queue delay
CAKEProvides an integrated queue-management and traffic-shaping approach

SQM is particularly relevant when gaming ping rises during downloads or uploads. OpenWrt documents SQM as a way to mitigate bufferbloat, while RFC 8290 describes FQ-CoDel as a flow-queue packet scheduler and active queue management algorithm. (OpenWrt, SQM documentation; IETF, RFC 8290, 2018)

Router support varies. Check the router's documentation before enabling advanced queue-management settings, and avoid copying settings intended for different connection speeds or hardware.

Do you need faster internet or a better connection for gaming?

The right upgrade depends on the metric causing the problem. A faster plan addresses insufficient bandwidth, while Ethernet, router changes or better queue management address different local-network problems.

Use the symptoms and measurements to choose the next step:

Your problemWhat to investigate firstPossible next step
Game downloads take too longDownload throughputCompare available broadband plans
Ping stays high on every testServer region and routingCompare game regions; contact ISP
Ping spikes during downloadsLoaded latency and bufferbloatInvestigate SQM or router queue management
Wi-Fi causes inconsistent gameplaySignal and interferenceTry Ethernet or improve router placement
Packet loss appears on Ethernet tooRouter, ISP or server pathTest another destination and contact ISP
Good ping but low FPSDevice performanceCheck CPU, GPU and graphics settings

When should you upgrade your internet plan?

An internet plan upgrade is appropriate when available bandwidth cannot support gameplay and the household's other activity at the same time. Repeated congestion during downloads, streaming and gaming can indicate insufficient capacity.

Before upgrading, run tests when the problem occurs. Compare download and upload results, latency under load and performance during quieter periods.

A higher advertised speed is not a guaranteed solution for high ping. If the problem comes from server distance or ISP routing, a larger bandwidth package does not necessarily correct it.

When should you change your router or connection type?

A router is the network device that forwards traffic between local devices and other networks. Replacing it is useful when the existing equipment cannot provide reliable Wi-Fi coverage, adequate processing capacity or the queue-management features required by the household.

Consider the type of problem:

  • Weak wireless signal: Move the router, improve coverage or connect the gaming device through Ethernet.
  • Wireless interference: Test another Wi-Fi band or use a wired connection.
  • Ping rises under load: Check whether the router supports SQM or suitable queue management.
  • Connection drops on multiple devices: Check the router, modem, cabling and ISP service.
  • Insufficient broadband capacity: Compare plans and access technologies available at your address.

Do not replace a router solely because a game reports high ping. First determine whether the problem exists on the local network, the ISP connection or the game-server route.

Common gaming internet myths: what actually matters?

Gaming connection quality depends on several measurements and network conditions, not one advertised speed number. The following claims are incomplete because each overlooks a different part of the connection.

ClaimWhat actually matters
Faster internet always improves gamingMore bandwidth does not automatically shorten network routes or reduce propagation delay.
Ethernet is mandatoryEthernet is a strong troubleshooting baseline, but stable Wi-Fi can support gaming.
Low ping guarantees lag-free gameplayJitter, packet loss, server conditions and device performance also matter.
A VPN always reduces pingA VPN changes the route and can introduce additional delay.
Changing DNS lowers in-game pingDNS name resolution is different from the ongoing gameplay route.
A speed test predicts exact game pingThe test server and game server can use different network paths.
Every gamer needs symmetrical fiberUpload requirements depend on gameplay, livestreaming and other household activity.
Fiber guarantees the lowest pingServer location, routing and congestion still influence latency.

Riot Games recommends disabling VPNs or proxies while troubleshooting connection issues. NVIDIA also recommends testing the connection to its own data centre for GeForce NOW rather than relying only on a generic speed measurement. (Riot Games troubleshooting; NVIDIA network testing guidance)

Does a VPN reduce ping?

A Virtual Private Network (VPN) is an encrypted connection that routes network traffic through a VPN server. This changes the path used to reach the game server.

A VPN does not guarantee lower ping. The VPN server can add distance or processing delay, and Riot Games recommends disabling VPNs or proxies during connection troubleshooting. Test the same game-server region with the VPN on and off before deciding whether it helps.

Does changing DNS improve gaming ping?

Domain Name System (DNS) is the system that translates domain names into network records, including IP addresses. DNS helps a device locate a service, but it does not normally shorten the route used by gameplay packets after the game has established its connection.

Changing DNS can help investigate name-resolution problems. It is not a dependable fix for high in-game ping, packet loss or bufferbloat.

How to check your gaming internet quality with five factors

The Gaming Internet Quality Check is a practical way to diagnose a connection without confusing download speed with gameplay responsiveness. It evaluates five factors: bandwidth, latency, jitter, packet loss and stability.

This is an editorial diagnostic framework for this guide, not an official industry standard or certified score.

FactorQuestion to askWhat a problem suggests
BandwidthIs enough capacity available for gameplay and other devices?Congestion or slow transfers
LatencyHow long does communication with the game server take?Delayed actions
JitterDoes packet delay remain consistent?Unpredictable gameplay timing
Packet lossAre transmitted packets reaching their destination?Missing updates or interruptions
StabilityDoes the connection remain consistent during play?Intermittent network problems

Which gaming internet problem do your results indicate?

Use this symptom-to-metric guide to choose the next diagnostic step.

Observed symptomMetric to investigateFirst action
Slow game downloadsDownload throughputTest download speed and background activity
High in-game pingLatency / RTTCompare game-server regions
Ping spikes during downloadsLoaded latencyTest under load and investigate bufferbloat
Rubber-banding or missing updatesPacket loss / jitterTest Ethernet and inspect packet-loss results
Smooth ping but low FPSFrame rateCheck CPU, GPU and game settings
Lag only on Wi-FiWireless stabilityCompare with a wired connection

A useful diagnosis compares results under more than one condition. Test the connection while idle, then repeat while another device downloads or uploads data.

If ping rises sharply under load, investigate queueing delay and router traffic management. If ping remains high even when the connection is idle, compare server regions and destinations before blaming bandwidth.

If packet loss appears across multiple destinations on a wired connection, collect the test results and contact the ISP. If only one game server has problems, investigate that game's server status and route.

Sources and references

  1. FCC — 13th Measuring Broadband America Fixed Broadband Report (2024). Supports broadband measurement, latency and technology comparisons.
  2. Ofcom — Home Broadband research. Supports jitter and packet-loss measurement methodology context.
  3. NVIDIA — GeForce NOW System Requirements. Supports cloud gaming bandwidth and latency requirements.
  4. NVIDIA — How do I test my network for GeForce NOW?. Supports bandwidth, packet loss, jitter and ping tests.
  5. Riot Games — High Latency and Disconnections. Supports wired troubleshooting, background traffic and VPN guidance.
  6. Riot Games — Basic Connections Troubleshooting Guide. Supports latency, jitter, packet loss and Ethernet guidance.
  7. IETF — RFC 768: User Datagram Protocol (August 1980). Supports UDP datagram delivery model.
  8. IETF — RFC 3393: IP Packet Delay Variation Metric (November 2002). Supports IP packet delay variation.
  9. IETF — RFC 5481: Packet Delay Variation Applicability Statement (March 2009). Supports packet delay variation measurement.
  10. IETF — RFC 8290: The Flow Queue CoDel Packet Scheduler (January 2018). Supports FQ-CoDel and active queue management.
  11. OpenWrt — Smart Queue Management. Supports SQM, bufferbloat and queue management.

Frequently asked questions

What is a good internet speed for gaming?
Gaming internet speed is the available download and upload bandwidth for gameplay and other network activity. The required amount depends on the game, household usage and whether the game streams from the cloud.
Is 100 Mbps good for gaming?
A 100 Mbps connection provides sufficient bandwidth for many ordinary online multiplayer situations. Ping, jitter, packet loss and competing household traffic still determine connection quality.
What is a good ping for gaming?
Ping is a measurement of round-trip network delay, usually displayed in milliseconds. Lower and more consistent ping is preferable, but no single value guarantees a lag-free experience.
Does upload speed matter for gaming?
Upload speed is the rate at which a connection sends data to the internet. It supports outgoing gameplay traffic and becomes more important when livestreaming or uploading while playing.
Is Ethernet better than Wi-Fi for gaming?
Ethernet is a wired connection that avoids local wireless interference. Wi-Fi can also support gaming when signal quality, coverage and network congestion are well managed.
Why is my ping high when my internet speed is fast?
High ping can result from server distance, routing, congestion or queueing delay. Download speed measures throughput, not the complete network path's response time.
Does a VPN reduce ping in gaming?
A VPN changes the route used by network traffic. It does not guarantee lower latency and can introduce additional delay.
Does fiber internet reduce gaming lag?
Fiber is a broadband access technology that can provide high capacity and low latency in suitable network conditions. Game-server location, ISP routing and congestion still affect ping.
What causes ping spikes while gaming?
Ping spikes are sudden increases in round-trip delay. Wireless interference, competing traffic, bufferbloat, routing changes or unstable connections can contribute.
How can I test my internet for gaming?
A gaming connection test should examine download speed, upload speed, latency, jitter and packet loss. Testing against the actual game server or a service-specific endpoint gives more relevant information than relying on download speed alone.